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godot/scene
Thaddeus Crews 63070dd61e
Merge pull request #106224 from lawnjelly/fti_scenetree_faster_children
`SceneTreeFTI` faster access to `Node` children
2025-05-22 12:15:09 -05:00
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2d Fix for camera limits 2025-05-20 11:09:47 -04:00
3d Merge pull request #105628 from rsanchezsaez/apple/ios-visionos-4.5 2025-05-20 23:09:07 +02:00
animation Merge pull request #101792 from TokageItLab/oneshot-scale 2025-05-19 08:01:30 -05:00
audio Base accessibility API. 2025-04-08 20:14:28 +03:00
debugger Merge pull request #105034 from YeldhamDev/fix_remote_error 2025-05-08 07:19:35 -05:00
gui Full Theora video support in VideoStreamPlayer 2025-05-22 14:00:57 +02:00
main `SceneTreeFTI` faster access to `Node` children 2025-05-21 17:19:10 +01:00
resources Merge pull request #93142 from clayjohn/z_clip_scale 2025-05-22 12:15:06 -05:00
theme Add file sort to FileDialog 2025-05-15 13:23:38 +02:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #104998 from TokageItLab/unregister-spring-from-physics 2025-05-19 16:22:25 -05:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Always use `String` as `StringName` backing internally. 2025-04-23 14:57:03 +02:00