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godot/servers/rendering/renderer_rd
Rémi Verschelde 21fdf1678a Merge pull request #101193 from clayjohn/FSR-y-aspect
Correct aspect ratio used in FSR2 calculations
2025-01-07 23:18:04 +01:00
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effects Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
environment Merge pull request #100427 from Namey5/fog-sky-luminance 2024-12-19 19:59:50 -06:00
forward_clustered Merge pull request #101193 from clayjohn/FSR-y-aspect 2025-01-07 23:18:04 +01:00
forward_mobile Merge pull request #100241 from lander-vr/reflection-probe-priority 2025-01-07 10:14:38 +01:00
shaders Merge pull request #100241 from lander-vr/reflection-probe-priority 2025-01-07 10:14:38 +01:00
spirv-reflect
storage_rd Merge pull request #100241 from lander-vr/reflection-probe-priority 2025-01-07 10:14:38 +01:00
SCsub
cluster_builder_rd.cpp
cluster_builder_rd.h Fix wide angle spotlight clustering 2024-12-13 11:28:42 +01:00
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h
pipeline_hash_map_rd.h
renderer_canvas_render_rd.cpp Merge pull request #100677 from clayjohn/light2d-cull 2024-12-22 00:10:12 +01:00
renderer_canvas_render_rd.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
renderer_compositor_rd.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
renderer_compositor_rd.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
renderer_scene_render_rd.cpp Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
renderer_scene_render_rd.h Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
shader_rd.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
shader_rd.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h