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godot/servers/rendering/renderer_rd
Skyth 482d9313a2 Fix accidental write-combined memory reads in canvas renderer. 2026-02-02 15:55:12 +03:00
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effects Merge pull request #115309 from Ivorforce/localvector-explicit-copy 2026-01-30 09:32:07 -06:00
environment Ensure that uv border size is passed in to sky rendering functions both when rendering the octmap and when rendering the sky as a background 2026-01-29 14:14:49 -08:00
forward_clustered Merge pull request #115177 from blueskythlikesclouds/unique-buffers-per-pass 2026-01-28 12:27:13 -06:00
forward_mobile Apply fixed size properly for mono/stereo rendering. 2026-01-20 23:19:45 +11:00
shaders DrawableTextures 2026-01-29 01:16:06 -08:00
spirv-reflect
storage_rd Merge pull request #105701 from ColinSORourke/DrawableTexture 2026-01-30 09:32:05 -06:00
SCsub
cluster_builder_rd.cpp
cluster_builder_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h
pipeline_deferred_rd.h Free octmap pipelines before freeing shaders and check pipeline validity before freeing pipelines in PipelineDeferredRD 2025-12-17 11:48:11 -08:00
pipeline_hash_map_rd.h Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
renderer_canvas_render_rd.cpp Fix accidental write-combined memory reads in canvas renderer. 2026-02-02 15:55:12 +03:00
renderer_canvas_render_rd.h Fix accidental write-combined memory reads in canvas renderer. 2026-02-02 15:55:12 +03:00
renderer_compositor_rd.cpp DrawableTextures 2026-01-29 01:16:06 -08:00
renderer_compositor_rd.h [rendering] Add 'virtual' and 'override' specifiers to overridden functions in 'renderer_compositor_rd.h' 2026-01-12 15:31:30 -08:00
renderer_scene_render_rd.cpp Fall back to octmap raster path on certain devices & fix issues with the shaders. 2025-12-25 16:53:11 +03:00
renderer_scene_render_rd.h
shader_rd.cpp raytracing: Initial Vulkan support 2026-01-27 16:17:45 +01:00
shader_rd.h raytracing: Initial Vulkan support 2026-01-27 16:17:45 +01:00
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h