mirror of https://github.com/godotengine/godot
Text-based scenes that contain large amounts of binary data are slower to save and load. Their binary resources should be moved to separate files, or the binary `.scn` format should be used instead. |
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| .. | ||
| classes | ||
| tools | ||
| translations | ||
| Doxyfile | ||
| Makefile | ||
| class.xsd | ||