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godot/modules/gltf/structures
Yufeng Ying 8ae16699c5 Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
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gltf_accessor.cpp GLTF: Add more accessor component types 2024-11-04 17:55:38 -08:00
gltf_accessor.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_animation.cpp GLTF: Implement KHR_animation_pointer for animating custom properties 2024-11-04 17:55:40 -08:00
gltf_animation.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_buffer_view.compat.inc
gltf_buffer_view.cpp
gltf_buffer_view.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_camera.cpp GLTF: Implement the glTF Object Model to support JSON pointer properties 2024-11-04 17:55:39 -08:00
gltf_camera.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_mesh.cpp
gltf_mesh.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_node.cpp GLTF: Prerequisite cleanups before KHR_animation_pointer 2024-11-04 17:55:39 -08:00
gltf_node.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_object_model_property.cpp GLTF: Implement the glTF Object Model to support JSON pointer properties 2024-11-04 17:55:39 -08:00
gltf_object_model_property.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_skeleton.cpp
gltf_skeleton.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_skin.cpp Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
gltf_skin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_texture.cpp
gltf_texture.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gltf_texture_sampler.cpp
gltf_texture_sampler.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00