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godot/editor/settings
Thaddeus Crews d7353e27d8
Merge pull request #111449 from bruvzg/pe_set_max
Enable maximize button for Editor/Project settings dialogs.
2025-11-04 16:32:50 -06:00
..
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action_map_editor.cpp Fix UI focus being shown when it shouldn't 2025-11-03 17:00:05 -03:00
action_map_editor.h Modern Style: Use a style box for Input Map actions 2025-11-01 15:35:10 -03:00
editor_autoload_settings.cpp Add name info to EditorAutoloadSettings invalid name message 2025-09-05 01:39:32 +02:00
editor_autoload_settings.h
editor_build_profile.cpp Add IKModifier3D 2025-11-04 02:38:48 +09:00
editor_build_profile.h
editor_command_palette.cpp
editor_command_palette.h
editor_event_search_bar.cpp
editor_event_search_bar.h
editor_feature_profile.cpp Enable maximize button for Editor/Project settings, Export and Editor Features dialogs. 2025-10-09 15:42:22 +03:00
editor_feature_profile.h
editor_folding.cpp
editor_folding.h
editor_layouts_dialog.cpp Rework editor docks 2025-09-29 17:30:41 +02:00
editor_layouts_dialog.h
editor_settings.cpp Merge pull request #112064 from KoBeWi/writadata 2025-11-04 16:32:46 -06:00
editor_settings.h Merge pull request #112064 from KoBeWi/writadata 2025-11-04 16:32:46 -06:00
editor_settings_dialog.cpp Merge pull request #111449 from bruvzg/pe_set_max 2025-11-04 16:32:50 -06:00
editor_settings_dialog.h
event_listener_line_edit.cpp
event_listener_line_edit.h
input_event_configuration_dialog.cpp Allow all gamepad devices for built-in `ui_*` input actions 2025-09-23 17:12:56 +02:00
input_event_configuration_dialog.h
project_settings_editor.cpp Enable maximize button for Editor/Project settings, Export and Editor Features dialogs. 2025-10-09 15:42:22 +03:00
project_settings_editor.h