mirror of https://github.com/godotengine/godot
- Fix Embree runtime when using MinGW (patch by @RandomShaper). - Fix baking of lightmaps on GridMaps. - Fix some GLSL errors. - Fix overflow in the number of shader variants (GLES2). |
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| .. | ||
| SCsub | ||
| config.py | ||
| lightmapper_cpu.cpp | ||
| lightmapper_cpu.h | ||
| register_types.cpp | ||
| register_types.h | ||