mirror of https://github.com/godotengine/godot
- Add MIME definitions for resources, scenes and scripts
- Remove the "weight" property, which defaults to 50, a much saner value than the previous 100, which was a bit excessive.
- Changes their icon names in order to follow the XDG icon naming conventions.
(cherry picked from commit
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| godot.6 | ||
| org.godotengine.Godot.appdata.xml | ||
| org.godotengine.Godot.desktop | ||
| org.godotengine.Godot.xml | ||