mirror of https://github.com/godotengine/godot
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`. |
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|---|---|---|
| .. | ||
| SCsub | ||
| debugger_marshalls.cpp | ||
| debugger_marshalls.h | ||
| engine_debugger.cpp | ||
| engine_debugger.h | ||
| local_debugger.cpp | ||
| local_debugger.h | ||
| remote_debugger.cpp | ||
| remote_debugger.h | ||
| remote_debugger_peer.cpp | ||
| remote_debugger_peer.h | ||
| script_debugger.cpp | ||
| script_debugger.h | ||