mirror of https://github.com/godotengine/godot
Plugins can use 'binary_name.a' or 'binary_name.release.a' and 'binary_name.debug.a' for plugin library. |
||
|---|---|---|
| .. | ||
| export.cpp | ||
| export.h | ||
Plugins can use 'binary_name.a' or 'binary_name.release.a' and 'binary_name.debug.a' for plugin library. |
||
|---|---|---|
| .. | ||
| export.cpp | ||
| export.h | ||