mirror of https://github.com/godotengine/godot
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3 |
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| .. | ||
| SCsub | ||
| a_star.cpp | ||
| a_star.h | ||
| audio_frame.cpp | ||
| audio_frame.h | ||
| bsp_tree.cpp | ||
| bsp_tree.h | ||
| camera_matrix.cpp | ||
| camera_matrix.h | ||
| face3.cpp | ||
| face3.h | ||
| geometry.cpp | ||
| geometry.h | ||
| math_2d.cpp | ||
| math_2d.h | ||
| math_defs.h | ||
| math_funcs.cpp | ||
| math_funcs.h | ||
| matrix3.cpp | ||
| matrix3.h | ||
| octree.h | ||
| plane.cpp | ||
| plane.h | ||
| quat.cpp | ||
| quat.h | ||
| quick_hull.cpp | ||
| quick_hull.h | ||
| rect3.cpp | ||
| rect3.h | ||
| transform.cpp | ||
| transform.h | ||
| triangle_mesh.cpp | ||
| triangle_mesh.h | ||
| triangulate.cpp | ||
| triangulate.h | ||
| vector3.cpp | ||
| vector3.h | ||