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godot/modules/noise
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
..
doc_classes Merge pull request #95774 from Mickeon/documentation-miscellaneous-oddities 2024-11-12 09:27:47 -06:00
editor Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
icons Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
tests Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
config.py
fastnoise_lite.cpp
fastnoise_lite.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
noise.cpp
noise.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
noise_texture_2d.cpp NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 2024-09-03 11:40:17 +02:00
noise_texture_2d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
noise_texture_3d.cpp NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 2024-09-03 11:40:17 +02:00
noise_texture_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_types.cpp Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00