mirror of https://github.com/godotengine/godot
- RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module. |
||
|---|---|---|
| .. | ||
| io | ||
| math | ||
| object | ||
| string | ||
| templates | ||
| threads | ||
| variant | ||
| test_crypto.h | ||
| test_hashing_context.h | ||
| test_time.h | ||