mirror of https://github.com/godotengine/godot
- RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module. |
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|---|---|---|
| .. | ||
| core | ||
| data | ||
| scene | ||
| servers | ||
| SCsub | ||
| test_macros.cpp | ||
| test_macros.h | ||
| test_main.cpp | ||
| test_main.h | ||
| test_tools.h | ||
| test_utils.cpp | ||
| test_utils.h | ||
| test_validate_testing.h | ||