mirror of https://github.com/godotengine/godot
Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics" |
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|---|---|---|
| .. | ||
| jolt_body_accessor_3d.cpp | ||
| jolt_body_accessor_3d.h | ||
| jolt_broad_phase_layer.h | ||
| jolt_contact_listener_3d.cpp | ||
| jolt_contact_listener_3d.h | ||
| jolt_job_system.cpp | ||
| jolt_job_system.h | ||
| jolt_layers.cpp | ||
| jolt_layers.h | ||
| jolt_motion_filter_3d.cpp | ||
| jolt_motion_filter_3d.h | ||
| jolt_physics_direct_space_state_3d.cpp | ||
| jolt_physics_direct_space_state_3d.h | ||
| jolt_query_collectors.h | ||
| jolt_query_filter_3d.cpp | ||
| jolt_query_filter_3d.h | ||
| jolt_space_3d.cpp | ||
| jolt_space_3d.h | ||
| jolt_temp_allocator.cpp | ||
| jolt_temp_allocator.h | ||