| .. |
|
gizmos
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
shader
|
…
|
|
|
tiles
|
Style: Apply `clang-tidy` fixes (superficial)
|
2024-11-04 12:11:14 -06:00 |
|
SCsub
|
…
|
|
|
abstract_polygon_2d_editor.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
abstract_polygon_2d_editor.h
|
…
|
|
|
animation_blend_space_1d_editor.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
animation_blend_space_1d_editor.h
|
…
|
|
|
animation_blend_space_2d_editor.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
animation_blend_space_2d_editor.h
|
…
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
animation_blend_tree_editor_plugin.h
|
Add markers to animation
|
2024-09-29 17:27:36 +09:00 |
|
animation_library_editor.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
animation_library_editor.h
|
…
|
|
|
animation_player_editor_plugin.cpp
|
Add FPS compatible option in second mode of animation editor snapping
|
2024-11-12 04:39:13 +09:00 |
|
animation_player_editor_plugin.h
|
Add markers to animation
|
2024-09-29 17:27:36 +09:00 |
|
animation_state_machine_editor.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
animation_state_machine_editor.h
|
…
|
|
|
animation_tree_editor_plugin.cpp
|
…
|
|
|
animation_tree_editor_plugin.h
|
…
|
|
|
asset_library_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
asset_library_editor_plugin.h
|
…
|
|
|
audio_stream_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
audio_stream_editor_plugin.h
|
…
|
|
|
audio_stream_randomizer_editor_plugin.cpp
|
…
|
|
|
audio_stream_randomizer_editor_plugin.h
|
…
|
|
|
bit_map_editor_plugin.cpp
|
…
|
|
|
bit_map_editor_plugin.h
|
…
|
|
|
bone_map_editor_plugin.cpp
|
Style: Apply `clang-tidy` fixes (superficial)
|
2024-11-04 12:11:14 -06:00 |
|
bone_map_editor_plugin.h
|
…
|
|
|
camera_3d_editor_plugin.cpp
|
…
|
|
|
camera_3d_editor_plugin.h
|
…
|
|
|
canvas_item_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
canvas_item_editor_plugin.h
|
Add "Game" editor for better runtime debugging
|
2024-10-30 11:42:17 -03:00 |
|
cast_2d_editor_plugin.cpp
|
…
|
|
|
cast_2d_editor_plugin.h
|
…
|
|
|
collision_polygon_2d_editor_plugin.cpp
|
…
|
|
|
collision_polygon_2d_editor_plugin.h
|
…
|
|
|
collision_shape_2d_editor_plugin.cpp
|
…
|
|
|
collision_shape_2d_editor_plugin.h
|
…
|
|
|
control_editor_plugin.cpp
|
Merge pull request #98039 from aaronfranke/button-icon
|
2024-10-29 19:25:59 -05:00 |
|
control_editor_plugin.h
|
Set clang-format `RemoveSemicolon` rule to `true`
|
2024-10-25 13:49:43 -04:00 |
|
curve_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
curve_editor_plugin.h
|
…
|
|
|
debugger_editor_plugin.cpp
|
…
|
|
|
debugger_editor_plugin.h
|
…
|
|
|
dedicated_server_export_plugin.cpp
|
…
|
|
|
dedicated_server_export_plugin.h
|
…
|
|
|
editor_context_menu_plugin.cpp
|
…
|
|
|
editor_context_menu_plugin.h
|
…
|
|
|
editor_debugger_plugin.cpp
|
…
|
|
|
editor_debugger_plugin.h
|
…
|
|
|
editor_plugin.compat.inc
|
…
|
|
|
editor_plugin.cpp
|
Fix `CONTAINER_PROJECT_SETTING_TAB_RIGHT` option of `EditorPlugin` to add to the right of all other tabs.
|
2024-10-15 15:32:14 -04:00 |
|
editor_plugin.h
|
…
|
|
|
editor_plugin_settings.cpp
|
…
|
|
|
editor_plugin_settings.h
|
…
|
|
|
editor_preview_plugins.cpp
|
Don't include `core/io/image.h` in `core/os/os.h`
|
2024-10-18 19:04:19 +03:00 |
|
editor_preview_plugins.h
|
…
|
|
|
editor_resource_conversion_plugin.cpp
|
…
|
|
|
editor_resource_conversion_plugin.h
|
…
|
|
|
editor_resource_tooltip_plugins.cpp
|
…
|
|
|
editor_resource_tooltip_plugins.h
|
…
|
|
|
font_config_plugin.cpp
|
Style: Apply `clang-tidy` fixes (superficial)
|
2024-11-04 12:11:14 -06:00 |
|
font_config_plugin.h
|
…
|
|
|
game_view_plugin.cpp
|
[Debugger] Add configuration to the GameView debugger plugin
|
2024-11-07 15:03:17 +01:00 |
|
game_view_plugin.h
|
Add "Game" editor for better runtime debugging
|
2024-10-30 11:42:17 -03:00 |
|
gdextension_export_plugin.h
|
[GDExtension] Improve macOS library loading/export.
|
2024-11-04 09:28:30 +02:00 |
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
gpu_particles_collision_sdf_editor_plugin.h
|
…
|
|
|
gradient_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
gradient_editor_plugin.h
|
…
|
|
|
gradient_texture_2d_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
gradient_texture_2d_editor_plugin.h
|
…
|
|
|
input_event_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
input_event_editor_plugin.h
|
…
|
|
|
light_occluder_2d_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
light_occluder_2d_editor_plugin.h
|
…
|
|
|
lightmap_gi_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
lightmap_gi_editor_plugin.h
|
…
|
|
|
line_2d_editor_plugin.cpp
|
…
|
|
|
line_2d_editor_plugin.h
|
…
|
|
|
material_editor_plugin.cpp
|
Add quad mesh to material preview
|
2024-11-01 14:20:10 -07:00 |
|
material_editor_plugin.h
|
Add quad mesh to material preview
|
2024-11-01 14:20:10 -07:00 |
|
mesh_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
mesh_editor_plugin.h
|
…
|
|
|
mesh_instance_3d_editor_plugin.cpp
|
Improve Mesh UV1/UV2 preview in the editor
|
2024-11-01 02:04:10 +01:00 |
|
mesh_instance_3d_editor_plugin.h
|
Improve Mesh UV1/UV2 preview in the editor
|
2024-11-01 02:04:10 +01:00 |
|
mesh_library_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
mesh_library_editor_plugin.h
|
…
|
|
|
multimesh_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
multimesh_editor_plugin.h
|
…
|
|
|
navigation_link_2d_editor_plugin.cpp
|
…
|
|
|
navigation_link_2d_editor_plugin.h
|
…
|
|
|
navigation_obstacle_2d_editor_plugin.cpp
|
…
|
|
|
navigation_obstacle_2d_editor_plugin.h
|
…
|
|
|
navigation_obstacle_3d_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
navigation_obstacle_3d_editor_plugin.h
|
…
|
|
|
navigation_polygon_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
navigation_polygon_editor_plugin.h
|
…
|
|
|
node_3d_editor_gizmos.cpp
|
…
|
|
|
node_3d_editor_gizmos.h
|
…
|
|
|
node_3d_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
node_3d_editor_plugin.h
|
Add "Game" editor for better runtime debugging
|
2024-10-30 11:42:17 -03:00 |
|
occluder_instance_3d_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
occluder_instance_3d_editor_plugin.h
|
…
|
|
|
packed_scene_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
packed_scene_editor_plugin.h
|
…
|
|
|
packed_scene_translation_parser_plugin.cpp
|
…
|
|
|
packed_scene_translation_parser_plugin.h
|
…
|
|
|
parallax_background_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
parallax_background_editor_plugin.h
|
…
|
|
|
particle_process_material_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
particle_process_material_editor_plugin.h
|
…
|
|
|
particles_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
particles_editor_plugin.h
|
Unify particle editors
|
2024-10-04 22:36:12 +02:00 |
|
path_2d_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
path_2d_editor_plugin.h
|
…
|
|
|
path_3d_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
path_3d_editor_plugin.h
|
…
|
|
|
physical_bone_3d_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
physical_bone_3d_editor_plugin.h
|
…
|
|
|
plugin_config_dialog.cpp
|
…
|
|
|
plugin_config_dialog.h
|
…
|
|
|
polygon_2d_editor_plugin.cpp
|
Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
|
2024-11-11 14:18:12 -06:00 |
|
polygon_2d_editor_plugin.h
|
Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
|
2024-11-11 14:18:12 -06:00 |
|
polygon_3d_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
polygon_3d_editor_plugin.h
|
…
|
|
|
resource_preloader_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
resource_preloader_editor_plugin.h
|
…
|
|
|
root_motion_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
root_motion_editor_plugin.h
|
…
|
|
|
script_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
script_editor_plugin.h
|
Merge pull request #78312 from Calinou/editor-add-markdown-highlighting
|
2024-10-24 13:23:02 -05:00 |
|
script_text_editor.cpp
|
…
|
|
|
script_text_editor.h
|
…
|
|
|
shader_editor_plugin.cpp
|
Add "Inspect Native Shader Code" to shader resource and shader editor
|
2024-10-08 11:02:45 -07:00 |
|
shader_editor_plugin.h
|
Add "Inspect Native Shader Code" to shader resource and shader editor
|
2024-10-08 11:02:45 -07:00 |
|
shader_file_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
shader_file_editor_plugin.h
|
…
|
|
|
skeleton_2d_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
skeleton_2d_editor_plugin.h
|
…
|
|
|
skeleton_3d_editor_plugin.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
skeleton_3d_editor_plugin.h
|
Set clang-format `RemoveSemicolon` rule to `true`
|
2024-10-25 13:49:43 -04:00 |
|
skeleton_ik_3d_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
skeleton_ik_3d_editor_plugin.h
|
…
|
|
|
sprite_2d_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
sprite_2d_editor_plugin.h
|
…
|
|
|
sprite_frames_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
sprite_frames_editor_plugin.h
|
…
|
|
|
style_box_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
style_box_editor_plugin.h
|
…
|
|
|
sub_viewport_preview_editor_plugin.cpp
|
…
|
|
|
sub_viewport_preview_editor_plugin.h
|
…
|
|
|
text_editor.cpp
|
…
|
|
|
text_editor.h
|
…
|
|
|
text_shader_editor.cpp
|
…
|
|
|
text_shader_editor.h
|
…
|
|
|
texture_3d_editor_plugin.cpp
|
…
|
|
|
texture_3d_editor_plugin.h
|
…
|
|
|
texture_editor_plugin.cpp
|
…
|
|
|
texture_editor_plugin.h
|
…
|
|
|
texture_layered_editor_plugin.cpp
|
…
|
|
|
texture_layered_editor_plugin.h
|
…
|
|
|
texture_region_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
texture_region_editor_plugin.h
|
…
|
|
|
theme_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
theme_editor_plugin.h
|
…
|
|
|
theme_editor_preview.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
theme_editor_preview.h
|
…
|
|
|
tool_button_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
tool_button_editor_plugin.h
|
…
|
|
|
version_control_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
version_control_editor_plugin.h
|
…
|
|
|
visual_shader_editor_plugin.cpp
|
Avoid const_cast in List::erase by requiring mutable elements
|
2024-11-08 00:10:08 -08:00 |
|
visual_shader_editor_plugin.h
|
Add alpha channel display to vec4 previews of visual shader nodes
|
2024-10-18 20:00:10 +03:00 |
|
voxel_gi_editor_plugin.cpp
|
Rename internal Button icon to button_icon to match exposed methods
|
2024-10-29 16:23:03 -07:00 |
|
voxel_gi_editor_plugin.h
|
…
|
|