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dummy
Always perform color correction and debanding on nonlinear sRGB values.
2025-07-08 13:44:53 -04:00
environment
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renderer_rd
Merge pull request #110505 from Calinou/tweak-draw-command-labels
2025-09-30 20:10:37 -05:00
storage
Always perform color correction and debanding on nonlinear sRGB values.
2025-07-08 13:44:53 -04:00
SCsub
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instance_uniforms.cpp
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instance_uniforms.h
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renderer_canvas_cull.cpp
Merge pull request #85080 from Cykyrios/draw-ellipse
2025-09-23 12:08:51 -05:00
renderer_canvas_cull.h
Merge pull request #85080 from Cykyrios/draw-ellipse
2025-09-23 12:08:51 -05:00
renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
renderer_scene_occlusion_cull.h
Move occlusion culling back to being based on euclidian distance but with some distance calculation using double precision
2025-07-08 13:38:36 +02:00
renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
Check renderer type when setting 3D upscaling mode.
2025-08-27 07:48:55 +03:00
renderer_viewport.h
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rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device.compat.inc
Use `Span<uint8_t>` in `RenderingDevice` allocation APIs to avoid intermediary arrays on calls.
2025-06-18 12:31:48 +02:00
rendering_device.cpp
Renderer: Fix missing shader_name; use forward declarations
2025-10-02 10:02:18 +10:00
rendering_device.h
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
rendering_device_commons.h
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
rendering_device_driver.cpp
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rendering_device_driver.h
Renderer: Fix missing shader_name; use forward declarations
2025-10-02 10:02:18 +10:00
rendering_device_graph.cpp
Merge pull request #110505 from Calinou/tweak-draw-command-labels
2025-09-30 20:10:37 -05:00
rendering_device_graph.h
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_constants.h
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rendering_server_default.cpp
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
rendering_server_default.h
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
rendering_server_globals.cpp
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rendering_server_globals.h
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rendering_shader_container.cpp
Renderer: Fix missing shader_name; use forward declarations
2025-10-02 10:02:18 +10:00
rendering_shader_container.h
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
rendering_shader_library.h
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shader_compiler.cpp
ShaderCompiler: Optimize compilation error printing
2025-09-04 16:51:17 +08:00
shader_compiler.h
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shader_include_db.cpp
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shader_include_db.h
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shader_language.cpp
Introduce `VariantImplicitConvert<>` template for types that can be implicitly converted to and from `Variant`.
2025-09-19 00:20:07 +02:00
shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
Fix a few improper memory accesses in the clustered forward vertex shader
2025-06-22 23:41:03 -07:00
shader_types.h
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shader_warnings.cpp
Mark GDScript and shader warnings for translation
2025-06-24 23:11:56 +02:00
shader_warnings.h
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