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godot/modules/jolt_physics
Thaddeus Crews d705613db3
Merge pull request #110964 from mihe/jolt/invalid-test-motion
Fix crash when calling `move_and_collide` with a null `jolt_body`
2025-09-30 20:10:49 -05:00
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joints Fix SCU build issues related to Jolt Physics 2025-05-13 12:34:55 +02:00
misc Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
objects Fixed crash when rendering a soft body 3d 2025-08-24 15:38:11 +02:00
shapes Change `JoltShapeInstance3D` to use move semantics 2025-05-23 21:39:55 +02:00
spaces Fix crash when calling `move_and_collide` with a null `jolt_body` 2025-09-27 13:30:04 +02:00
SCsub Add WebAssembly SIMD support 2025-05-13 07:35:53 -04:00
config.py Linux: Drop `ppc32` (32-bit PowerPC) architecture support 2025-05-14 10:22:12 +02:00
jolt_globals.cpp Remove dependency of variant.h in print_string.h 2025-09-19 14:57:36 +08:00
jolt_globals.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
jolt_physics_server_3d.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
jolt_physics_server_3d.h Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
jolt_project_settings.cpp Remove Jolt Physics project setting "Areas Detect Static Bodies" 2025-06-03 09:52:57 +02:00
jolt_project_settings.h Remove Jolt Physics project setting "Areas Detect Static Bodies" 2025-06-03 09:52:57 +02:00
register_types.cpp Improve Jolt module initialization style 2025-03-18 13:53:30 +01:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00