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godot/tests/core
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
config Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
input
io Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
math Increase precision in linear_to_srgb and srgb_to_linear 2024-12-20 10:49:43 -07:00
object Core: Fix built-in enum constant bindings 2024-11-22 14:03:21 +03:00
os [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
string Fix handling of leading `..` in simplify_path 2024-12-06 07:53:55 +01:00
templates Destruct `CowData` more graciously by avoiding accidentally exposing a half-destructed buffer. This can avoid problems if any of the destructed objects tries to access the data while it's being destructed. 2024-12-21 20:01:03 +01:00
threads
variant Add std::initializer_list constructor for Dictionary. 2024-11-29 14:12:40 +02:00
test_crypto.h
test_hashing_context.h
test_time.h