1
0
Fork 0
godot/platform/linuxbsd/wayland
Riteo c8087567c9 Wayland: Check custom cursor resource reference for cache invalidation
Images don't have RIDs and this way of checking stuff broke the cursor
cache. Let's do like all other platforms and check the resource
reference instead.
2025-01-24 15:10:46 +01:00
..
dynwrappers
SCsub SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
detect_prime_egl.cpp EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
detect_prime_egl.h EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
display_server_wayland.cpp Wayland: Check custom cursor resource reference for cache invalidation 2025-01-24 15:10:46 +01:00
display_server_wayland.h Wayland: Check custom cursor resource reference for cache invalidation 2025-01-24 15:10:46 +01:00
egl_manager_wayland.cpp
egl_manager_wayland.h
egl_manager_wayland_gles.cpp Wayland: Add support for OpenGL ES driver 2024-05-03 05:17:13 +02:00
egl_manager_wayland_gles.h Wayland: Add support for OpenGL ES driver 2024-05-03 05:17:13 +02:00
key_mapping_xkb.cpp
key_mapping_xkb.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
rendering_context_driver_vulkan_wayland.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_wayland.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
wayland_thread.cpp Merge pull request #101779 from Riteo/primary-mess 2025-01-22 09:19:30 -06:00
wayland_thread.h Implement `DisplayServer.window_start_resize`. 2025-01-07 07:58:02 +02:00