1
0
Fork 0
godot/servers/rendering/renderer_rd
clayjohn 2f88ea9d0e Correctly check time since shadow was allocated in atlas to avoid unnecessary re-allocations
Co-authored-by: jitspoe <jitspoe@yahoo.com>
(cherry picked from commit 1b5a15d5d1)
2025-02-07 14:00:02 +01:00
..
effects Fix double free in FSR2 destructor 2024-09-16 17:10:59 +02:00
environment Sky: No more auto-selecting REALTIME mode if radiance is not 256 2024-09-17 08:57:43 +02:00
forward_clustered Fixes alpha materials being rendered with a reverse cull which is visible in reflections from reflection probes. 2024-09-17 08:57:42 +02:00
forward_mobile Merge pull request #86516 from jsjtxietian/fix-camera-direction 2024-07-18 10:45:20 +02:00
shaders Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes (backport for 4.3) 2024-11-18 16:05:28 -08:00
spirv-reflect
storage_rd Correctly check time since shadow was allocated in atlas to avoid unnecessary re-allocations 2025-02-07 14:00:02 +01:00
SCsub
cluster_builder_rd.cpp Fix missed light clusters when inside clipped lights 2024-03-13 23:38:46 +01:00
cluster_builder_rd.h
framebuffer_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
pipeline_cache_rd.cpp
pipeline_cache_rd.h Some more fixes for compressed meshes 2023-10-24 09:38:12 +02:00
renderer_canvas_render_rd.cpp Fix Parallax2D repeats being not relative to its transform 2024-09-16 17:04:12 +02:00
renderer_canvas_render_rd.h Fix Parallax2D repeats being not relative to its transform 2024-09-16 17:04:12 +02:00
renderer_compositor_rd.cpp fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor_rd.h Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
renderer_scene_render_rd.cpp Make RenderSceneData take projection correction into account 2024-06-27 10:44:30 +10:00
renderer_scene_render_rd.h Disable camera_effects on some debug draw mode 2024-06-19 16:45:58 +02:00
shader_rd.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
shader_rd.h Namespace shader cache files by graphics API 2024-01-31 20:19:12 +01:00
uniform_set_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
uniform_set_cache_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00