mirror of https://github.com/godotengine/godot
========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo |
||
|---|---|---|
| .. | ||
| SCsub | ||
| default_mouse_cursor.xpm | ||
| particle_system_sw.cpp | ||
| particle_system_sw.h | ||
| rasterizer.cpp | ||
| rasterizer.h | ||
| rasterizer_dummy.cpp | ||
| rasterizer_dummy.h | ||
| shader_compiler.cpp | ||
| shader_compiler.h | ||
| shader_graph.cpp | ||
| shader_graph.h | ||
| shader_language.cpp | ||
| shader_language.h | ||
| visual_server_raster.cpp | ||
| visual_server_raster.h | ||
| visual_server_wrap_mt.cpp | ||
| visual_server_wrap_mt.h | ||