mirror of https://github.com/godotengine/godot
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode. |
||
|---|---|---|
| .. | ||
| globals | ||
| Appirater.h | ||
| Appirater.m | ||
| SCsub | ||
| app_delegate.h | ||
| app_delegate.mm | ||
| audio_driver_iphone.cpp | ||
| audio_driver_iphone.h | ||
| detect.py | ||
| game_center.h | ||
| game_center.mm | ||
| gl_view.h | ||
| gl_view.mm | ||
| godot_iphone.cpp | ||
| in_app_store.h | ||
| in_app_store.mm | ||
| logo.png | ||
| main.m | ||
| os_iphone.cpp | ||
| os_iphone.h | ||
| platform_config.h | ||
| rasterizer_iphone.cpp | ||
| rasterizer_iphone.h | ||
| sem_iphone.cpp | ||
| sem_iphone.h | ||
| view_controller.h | ||
| view_controller.mm | ||