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godot/editor/project_manager
Thaddeus Crews be421bcdd4
Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 -05:00
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engine_update_label.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
engine_update_label.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
project_dialog.cpp Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused 2025-09-22 13:28:44 -05:00
project_dialog.h Defer checking for rendering device support until the new project dialog is opened 2025-09-05 00:41:34 -07:00
project_list.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
project_list.h Merge pull request #103833 from nobbele/projectmanager-local-time 2025-05-26 11:24:27 -05:00
project_manager.cpp Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 -03:00
project_manager.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
project_tag.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
project_tag.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
quick_settings_dialog.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
quick_settings_dialog.h Rename editor setting to `Check for Updates` 2025-04-16 18:04:30 -04:00