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godot/editor/gui
Thaddeus Crews 51201cb549
Merge pull request #105041 from lodetrick/editor-spin-slider-consume-input
Fix EditorSpinSlider Scroll Edit when inside a ScrollContainer
2025-04-07 08:43:29 -05:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
editor_bottom_panel.cpp Fix Embedded Game over expanded bottom panel - Simple version 2025-02-18 17:55:47 -05:00
editor_bottom_panel.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_dir_dialog.cpp Unify make dir and duplicate dialogs 2024-10-02 14:57:37 +02:00
editor_dir_dialog.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_file_dialog.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
editor_file_dialog.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_object_selector.cpp Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
editor_object_selector.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_quick_open_dialog.cpp Cleanup QuickOpenDialog history and fix UID errors 2025-04-03 16:21:22 +02:00
editor_quick_open_dialog.h Remove file limit for quick open window 2025-03-13 02:14:05 -07:00
editor_run_bar.cpp Remove pointless `_3D_DISABLED` checks in editor code 2025-03-19 23:47:36 -03:00
editor_run_bar.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_scene_tabs.cpp Fix updating editor icons on translation change. 2025-03-28 15:04:32 +02:00
editor_scene_tabs.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_spin_slider.cpp Merge pull request #105041 from lodetrick/editor-spin-slider-consume-input 2025-04-07 08:43:29 -05:00
editor_spin_slider.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_title_bar.cpp [macOS] Use native window drag for the custom editor title bars. 2024-12-02 17:40:27 +02:00
editor_title_bar.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_toaster.cpp EditorToaster::popup_str() must always defer to the main MessageQueue 2025-01-30 11:05:59 +01:00
editor_toaster.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_validation_panel.cpp
editor_validation_panel.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_version_button.cpp Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
editor_version_button.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_zoom_widget.cpp Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
editor_zoom_widget.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_tree_editor.cpp Change ClassDB::get_inheriters_from_class. 2025-04-04 23:47:19 +08:00
scene_tree_editor.h Change ClassDB::get_inheriters_from_class. 2025-04-04 23:47:19 +08:00
touch_actions_panel.cpp Add an editor setting to enable/disable TouchActionsPanel 2025-04-05 19:07:46 +05:30
touch_actions_panel.h Add an editor setting to enable/disable TouchActionsPanel 2025-04-05 19:07:46 +05:30