mirror of https://github.com/godotengine/godot
This support is experimental and requires .NET 8 Known issues: - Requires macOS due to use of lipo and xcodebuild - arm64 simulator templates are not currently included in the official packaging |
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| .. | ||
| gd_mono.cpp | ||
| gd_mono.h | ||
| gd_mono_cache.cpp | ||
| gd_mono_cache.h | ||