mirror of https://github.com/godotengine/godot
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
|
||
|---|---|---|
| .. | ||
| openxr_android_extension.cpp | ||
| openxr_android_extension.h | ||
| openxr_composition_layer_provider.h | ||
| openxr_extension_wrapper.h | ||
| openxr_vulkan_extension.cpp | ||
| openxr_vulkan_extension.h | ||