mirror of https://github.com/godotengine/godot
Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this. |
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|---|---|---|
| .. | ||
| CharacterBody2D | ||
| CharacterBody3D | ||
| EditorPlugin | ||
| EditorScript | ||
| Node | ||
| Object | ||
| VisualShaderNodeCustom | ||
| SCsub | ||