1
0
Fork 0
godot/platform/windows
Marcelo Vilas Boas Correa Filho 3bb2309f6b Feature adding Windows native menu close callback 2025-01-02 10:52:09 -03:00
..
doc_classes D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
export Update the visibility for the custom templates for all platforms 2024-12-17 13:08:47 -08:00
README.md
SCsub Delete old unused code for VS project generation 2024-11-12 21:26:12 +02:00
console_wrapper_windows.cpp Merge pull request #94839 from alvinhochun/win-set-console-mode 2024-09-18 11:15:22 +02:00
crash_handler_windows.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
crash_handler_windows_seh.cpp Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
crash_handler_windows_signal.cpp [Windows] Fix loading debug symbol files over 2GB. 2024-12-11 17:42:47 +02:00
detect.py Merge pull request #96447 from Repiteo/scons/clang-cl-compile_commands 2024-12-19 19:59:45 -06:00
display_server_windows.cpp Embedding game process in editor 2024-12-18 17:52:42 -05:00
display_server_windows.h Embedding game process in editor 2024-12-18 17:52:42 -05:00
drop_target_windows.cpp fix drag-and-drop in windows 2024-10-24 19:43:30 +03:00
drop_target_windows.h fix drag-and-drop in windows 2024-10-24 19:43:30 +03:00
gl_manager_windows_angle.cpp Windows: Update ANGLE surface size when window is resized 2024-07-16 17:01:42 +08:00
gl_manager_windows_angle.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
gl_manager_windows_native.cpp Style: Add `WARNING:` as new comment admonition 2024-09-25 09:44:42 -05:00
gl_manager_windows_native.h [Windows] Disable G-SYNC in windowed mode 2024-06-29 13:40:15 +02:00
godot.ico
godot.natvis Windows: Expand `godot.natvis` type coverage 2024-11-11 13:47:14 -06:00
godot_console.ico
godot_res.rc
godot_res_wrap.rc [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 2024-08-28 11:15:57 +03:00
godot_windows.cpp
joypad_windows.cpp Get joypad's vendor ID, product ID, and name on Windows 2024-12-15 23:59:11 +01:00
joypad_windows.h Get joypad's vendor ID, product ID, and name on Windows 2024-12-15 23:59:11 +01:00
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp Feature adding Windows native menu close callback 2025-01-02 10:52:09 -03:00
native_menu_windows.h Feature adding Windows native menu close callback 2025-01-02 10:52:09 -03:00
os_windows.cpp Merge pull request #100400 from CrabNickolson/windows-thread-names 2024-12-19 19:59:41 -06:00
os_windows.h Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number 2024-12-14 18:47:50 +01:00
platform_config.h
platform_gl.h
platform_windows_builders.py SCons: Extend `MinGW` support & checks 2024-10-11 14:24:00 -05:00
rendering_context_driver_vulkan_windows.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_windows.h
tts_windows.cpp [Windows] Fix TTS events arriving out of order. 2024-11-22 11:10:37 +02:00
tts_windows.h [Windows] Fix TTS events arriving out of order. 2024-11-22 11:10:37 +02:00
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp [OS] Add functions to determine standard I/O device type. 2024-11-06 13:33:38 +02:00
windows_terminal_logger.h
windows_utils.cpp When calling code has length of string, pass it to parse_utf8 2024-12-01 08:31:22 +01:00
windows_utils.h

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation