mirror of https://github.com/godotengine/godot
debug_release doesn't turn off optimizations for release target now. Ensure that sanitizer options apply to both C and C++ files.
Built-in optimization/debug flags are prepended such that user-specified flags can override them.
Based on and around the discussion in PR #5194.
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| android | ||
| bb10 | ||
| haiku | ||
| iphone | ||
| javascript | ||
| osx | ||
| server | ||
| windows | ||
| winrt | ||
| x11 | ||