mirror of https://github.com/godotengine/godot
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". |
||
|---|---|---|
| .. | ||
| SCsub | ||
| api_generator.cpp | ||
| api_generator.h | ||
| godot_nativescript.cpp | ||
| nativescript.cpp | ||
| nativescript.h | ||
| register_types.cpp | ||
| register_types.h | ||