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godot/scene/2d
Thaddeus Crews 4f416378a5
Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
Add collision priority property to TileSet physics layers
2024-11-10 12:12:49 -06:00
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physics Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
animated_sprite_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
animated_sprite_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.compat.inc
audio_stream_player_2d.cpp Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer::{2D,3D}::_is_active` 2024-08-30 17:16:46 +02:00
audio_stream_player_2d.h
back_buffer_copy.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
back_buffer_copy.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
camera_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp Fix super call in various `get_configuration_warnings` methods 2024-09-05 16:08:35 +02:00
canvas_modulate.h
cpu_particles_2d.cpp
cpu_particles_2d.h
gpu_particles_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
gpu_particles_2d.h
light_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
light_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
light_occluder_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
light_occluder_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
line_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
line_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
line_builder.cpp
line_builder.h
marker_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
marker_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
mesh_instance_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
mesh_instance_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
multimesh_instance_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
multimesh_instance_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
navigation_agent_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
navigation_agent_2d.h
navigation_link_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
navigation_link_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
navigation_obstacle_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
navigation_obstacle_2d.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
navigation_region_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
navigation_region_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
node_2d.cpp
node_2d.h
parallax_2d.cpp Prevent jitter in Parallax2D 2024-09-23 20:36:38 +08:00
parallax_2d.h Prevent Parallax2D autoscroll reset 2024-08-28 16:38:27 -04:00
parallax_background.cpp
parallax_background.h
parallax_layer.cpp Fix super call in various `get_configuration_warnings` methods 2024-09-05 16:08:35 +02:00
parallax_layer.h
path_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
path_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
polygon_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
polygon_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
remote_transform_2d.cpp Fix super call in various `get_configuration_warnings` methods 2024-09-05 16:08:35 +02:00
remote_transform_2d.h
skeleton_2d.cpp Use local vector for skeleton 2024-10-02 20:38:40 +03:00
skeleton_2d.h Use local vector for skeleton 2024-10-02 20:38:40 +03:00
sprite_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
sprite_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
tile_map.compat.inc
tile_map.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
tile_map.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
tile_map_layer.cpp Add collision priority property to TileSet physics layers 2024-11-02 15:37:49 -04:00
tile_map_layer.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
touch_screen_button.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
touch_screen_button.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.cpp Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.h Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 2024-11-02 15:43:18 -03:00