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godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators
Thaddeus Crews cb3c01a5fe
Merge pull request #97588 from TML233/generated-raise-signal
[C#] Change generated On{SignalName} to EmitSignal{SignalName}
2024-10-21 16:39:12 -05:00
..
AnalyzerReleases.Shipped.md
AnalyzerReleases.Unshipped.md
ClassPartialModifierAnalyzer.cs
CodeAnalysisAttributes.cs
Common.cs
EventHandlerSuffixSuppressor.cs
ExtensionMethods.cs C#: Generate signal event with the same accessibility as the delegate 2024-09-23 03:38:18 +02:00
GlobalClassAnalyzer.cs
Godot.SourceGenerators.csproj Bump version to 4.4-dev 2024-08-15 11:39:34 +02:00
Godot.SourceGenerators.props
GodotClasses.cs
GodotEnums.cs Implement typed dictionaries 2024-09-04 10:27:26 -05:00
GodotMemberData.cs
GodotPluginsInitializerGenerator.cs
Helper.cs
MarshalType.cs Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
MarshalUtils.cs Implement typed dictionaries 2024-09-04 10:27:26 -05:00
MethodInfo.cs
MustBeVariantAnalyzer.cs C#: Fix unhandled GD0303 error for nested generic attribute types 2024-10-11 03:03:05 +08:00
PropertyInfo.cs
ScriptMethodsGenerator.cs C#: Escape generated members 2024-06-15 19:07:42 +02:00
ScriptPathAttributeGenerator.cs
ScriptPropertiesGenerator.cs Fix exported typed dictionaries in .NET having an incorrect hint, which led to incorrect scene serialization 2024-10-18 00:55:24 -03:00
ScriptPropertyDefValGenerator.cs Fix GD0107 not applying to arrays and dictionaries containing nodes 2024-07-24 02:20:29 -03:00
ScriptRegistrarGenerator.cs
ScriptSerializationGenerator.cs C#: Escape generated members 2024-06-15 19:07:42 +02:00
ScriptSignalsGenerator.cs Change generated On{SignalName} to EmitSignal{SignalName} 2024-09-28 22:10:33 +08:00