mirror of https://github.com/godotengine/godot
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types |
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|---|---|---|
| .. | ||
| SCsub | ||
| default_mouse_cursor.xpm | ||
| particle_system_sw.cpp | ||
| particle_system_sw.h | ||
| rasterizer.cpp | ||
| rasterizer.h | ||
| rasterizer_dummy.cpp | ||
| rasterizer_dummy.h | ||
| shader_compiler.cpp | ||
| shader_compiler.h | ||
| shader_graph.cpp | ||
| shader_graph.h | ||
| shader_language.cpp | ||
| shader_language.h | ||
| visual_server_raster.cpp | ||
| visual_server_raster.h | ||
| visual_server_wrap_mt.cpp | ||
| visual_server_wrap_mt.h | ||