mirror of https://github.com/godotengine/godot
Feature tag names are still case-sensitive, but this makes built-in feature tags more consistent. - `Windows` -> `windows` - `OSX` -> `osx` - `LinuxBSD` -> `linuxbsd` - `Android` -> `android` - `iOS` -> `ios` - `HTML5` -> `html5` - `JavaScript` -> `javascript` - `UWP` -> `uwp` |
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|---|---|---|
| .. | ||
| api | ||
| export | ||
| SCsub | ||
| app_delegate.h | ||
| app_delegate.mm | ||
| detect.py | ||
| device_metrics.h | ||
| device_metrics.m | ||
| display_layer.h | ||
| display_layer.mm | ||
| display_server_iphone.h | ||
| display_server_iphone.mm | ||
| godot_app_delegate.h | ||
| godot_app_delegate.m | ||
| godot_iphone.mm | ||
| godot_view.h | ||
| godot_view.mm | ||
| godot_view_gesture_recognizer.h | ||
| godot_view_gesture_recognizer.mm | ||
| godot_view_renderer.h | ||
| godot_view_renderer.mm | ||
| ios.h | ||
| ios.mm | ||
| joypad_iphone.h | ||
| joypad_iphone.mm | ||
| keyboard_input_view.h | ||
| keyboard_input_view.mm | ||
| logo.png | ||
| main.m | ||
| os_iphone.h | ||
| os_iphone.mm | ||
| platform_config.h | ||
| view_controller.h | ||
| view_controller.mm | ||
| vulkan_context_iphone.h | ||
| vulkan_context_iphone.mm | ||