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godot/scene
风青山 bef64baa18
Display the actual used theme items in the Inspector
Closes: godotengine/godot-proposals#4439.

Allows viewing the default values ​​of the currently used theme item
in the Inspector.

For theme item properties of resource type, editing the default
resource does not make sense. Use **Make Unique** to create a copy
before editing.
2025-02-07 07:29:30 +08:00
..
2d Merge pull request #101808 from markdibarry/parallax-remove-editor-offset-guard 2025-01-31 09:15:47 -06:00
3d Merge pull request #102208 from clayjohn/msdf-3d 2025-01-31 09:15:44 -06:00
animation Use AHashMap for RBMap nodes and HashMap input_activity 2025-01-14 19:35:42 +02:00
audio Add `volume_linear` property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
debugger Fix runtime crash with 3D selection with no camera 2025-02-02 13:58:38 -03:00
gui Display the actual used theme items in the Inspector 2025-02-07 07:29:30 +08:00
main Fully enable HDR2D when the setting is changed. This allows toggling HDR2D without restarting. 2025-01-29 23:39:14 -08:00
resources Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix 2025-01-22 16:32:26 -06:00
theme SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #100882 from smix8/node_navmesh_geo_parsers 2025-01-16 17:18:01 -06:00
register_scene_types.h
scene_string_names.h Merge pull request #100036 from Chaosus/hover_sname 2024-12-11 12:24:09 +03:00