| .. |
|
SCsub
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |
|
camera_attributes_storage.cpp
|
Standardize terms for renderers in error strings
|
2024-11-10 13:30:44 -08:00 |
|
camera_attributes_storage.h
|
Set clang-format `RemoveSemicolon` rule to `true`
|
2024-10-25 13:49:43 -04:00 |
|
compositor_storage.cpp
|
Track compositor effects that use motion vectors so we enable required logic
|
2024-06-12 12:37:18 +10:00 |
|
compositor_storage.h
|
Track compositor effects that use motion vectors so we enable required logic
|
2024-06-12 12:37:18 +10:00 |
|
environment_storage.cpp
|
Support output to HDR monitors
|
2025-02-27 21:20:25 -08:00 |
|
environment_storage.h
|
Support output to HDR monitors
|
2025-02-27 21:20:25 -08:00 |
|
light_storage.h
|
Fix various typos
|
2025-01-08 14:47:42 +02:00 |
|
material_storage.h
|
Add transparency support for LightmapGI
|
2024-12-18 19:36:16 +01:00 |
|
mesh_storage.cpp
|
Added indirect drawing functionality to MultiMesh
|
2025-01-13 14:51:51 -06:00 |
|
mesh_storage.h
|
Added indirect drawing functionality to MultiMesh
|
2025-01-13 14:51:51 -06:00 |
|
particles_storage.h
|
Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask
|
2025-02-04 08:02:44 +02:00 |
|
render_data.cpp
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
|
render_data.h
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
|
render_scene_buffers.cpp
|
Metal: Add MetalFX upscaling support
|
2025-01-06 06:03:18 -07:00 |
|
render_scene_buffers.h
|
Allow changing the anisotropic filter level at run-time per Viewport
|
2024-11-30 00:50:45 -03:00 |
|
render_scene_data.cpp
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
|
render_scene_data.h
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
|
texture_storage.h
|
Allow using custom Rect2i for rendering with OpenXR
|
2025-01-09 09:46:15 -06:00 |
|
utilities.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
|
utilities.h
|
Validate varying count when compiling shaders
|
2025-02-13 15:07:15 -08:00 |
|
variant_converters.h
|
Add PackedVector4Array Variant type
|
2024-05-03 00:58:27 +02:00 |