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godot/platform
Josh Jones bed8d6aa20 Support output to HDR monitors
Co-authored-by: Alvin Wong <alvinhochun@gmail.com>
2025-02-27 21:20:25 -08:00
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android Add checks to prevent crashes when accessing the GameMenu api 2025-02-27 13:20:23 -08:00
ios Android: Fix export and runtime logic to check if using Vulkan 2025-02-23 12:28:59 +01:00
linuxbsd Replace error to info messages for embedded game 2025-02-26 19:32:25 -05:00
macos [Windows] Offload `RenderingDevice` creation test to subprocess. 2025-02-24 19:40:10 +02:00
web [Web] Fix issue when pausing an non-started sample 2025-02-17 09:49:50 -05:00
windows Support output to HDR monitors 2025-02-27 21:20:25 -08:00
SCsub Allow multiple platform API files 2024-10-31 16:07:01 +01:00
register_platform_apis.h