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godot/platform
Riteo Siuga bed2a1927f Wayland: Check selection devices before using them
Looks like we never actually stopped the code from using bad pointers.
I even forgot the check in the primary selection code 🤦
2025-01-20 02:13:45 +01:00
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android Clean up the XR editor logic 2025-01-16 09:40:30 -08:00
ios Replace some problematic uses of `String::num` to `String::num_int64` 2025-01-15 12:51:51 -05:00
linuxbsd Wayland: Check selection devices before using them 2025-01-20 02:13:45 +01:00
macos [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
web Add menu bar item for "Pack Project as ZIP..." 2025-01-09 20:37:02 -08:00
windows [DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers. 2025-01-14 15:26:32 +02:00
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register_platform_apis.h