mirror of https://github.com/godotengine/godot
It used to be used for Android and iOS to specify platform-specific project settings overrides, but we now have feature tags for that. |
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|---|---|---|
| .. | ||
| export | ||
| SCsub | ||
| app_delegate.h | ||
| app_delegate.mm | ||
| detect.py | ||
| game_center.h | ||
| game_center.mm | ||
| gl_view.h | ||
| gl_view.mm | ||
| godot_iphone.cpp | ||
| icloud.h | ||
| icloud.mm | ||
| in_app_store.h | ||
| in_app_store.mm | ||
| ios.h | ||
| ios.mm | ||
| logo.png | ||
| main.m | ||
| os_iphone.cpp | ||
| os_iphone.h | ||
| platform_config.h | ||
| platform_refcount.h | ||
| power_iphone.cpp | ||
| power_iphone.h | ||
| sem_iphone.cpp | ||
| sem_iphone.h | ||
| view_controller.h | ||
| view_controller.mm | ||