mirror of https://github.com/godotengine/godot
You can now configure host in the `language_server` settings in the editor settings. |
||
|---|---|---|
| .. | ||
| gdscript_extend_parser.cpp | ||
| gdscript_extend_parser.h | ||
| gdscript_language_protocol.cpp | ||
| gdscript_language_protocol.h | ||
| gdscript_language_server.cpp | ||
| gdscript_language_server.h | ||
| gdscript_text_document.cpp | ||
| gdscript_text_document.h | ||
| gdscript_workspace.cpp | ||
| gdscript_workspace.h | ||
| lsp.hpp | ||