mirror of https://github.com/godotengine/godot
* Overrides no longer happen for set/get. * They must be checked with a new function: `ProjectSettings::get_setting_with_override()`. * GLOBAL_DEF/GLOBAL_GET updated to use this This change solves many problems: * General confusion about getting the actual or overriden setting. * Feature tags available after settings are loaded were being ignored, they are now considered. * Hacks required for the Project Settings editor to work. Fixes #64100. Fixes #64014. Fixes #61908. |
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| .. | ||
| SCsub | ||
| app_icon.png | ||
| main.cpp | ||
| main.h | ||
| main_builders.py | ||
| main_timer_sync.cpp | ||
| main_timer_sync.h | ||
| performance.cpp | ||
| performance.h | ||
| splash.png | ||