| .. |
|
SCsub
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |
|
forward_id_storage.cpp
|
…
|
|
|
forward_id_storage.h
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
|
light_storage.cpp
|
Add 64-bit versions of core power of 2 functions
|
2025-06-01 23:11:12 -07:00 |
|
light_storage.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
material_storage.cpp
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
material_storage.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
mesh_storage.cpp
|
Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
|
2025-05-26 18:35:41 +02:00 |
|
mesh_storage.h
|
Add Meshes to the Video RAM Profiler
|
2025-04-23 18:26:56 -04:00 |
|
particles_storage.cpp
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
particles_storage.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
render_buffer_custom_data_rd.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
render_data_rd.cpp
|
…
|
|
|
render_data_rd.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
render_scene_buffers_rd.compat.inc
|
Resolve load and store ops automatically for render passes for discardable textures.
|
2024-11-25 11:27:48 -03:00 |
|
render_scene_buffers_rd.cpp
|
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
|
2025-04-17 09:14:23 -05:00 |
|
render_scene_buffers_rd.h
|
OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
|
2025-03-31 07:21:58 -05:00 |
|
render_scene_data_rd.cpp
|
Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera)
|
2025-05-21 10:16:05 -03:00 |
|
render_scene_data_rd.h
|
Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera)
|
2025-05-21 10:16:05 -03:00 |
|
texture_storage.cpp
|
Minor rendering and XR changes to allow Meta enivornment depth API to work entirely from GDExtension
|
2025-05-27 13:06:31 -05:00 |
|
texture_storage.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
utilities.cpp
|
Introduce 'drivers/apple_embedded' abstract platform for code reuse
|
2025-05-19 15:37:13 -07:00 |
|
utilities.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |