1
0
Fork 0
godot/editor/import/3d
Thaddeus Crews 4daad86a86
Merge pull request #106562 from zeux/lod-metrics
Adjust LOD selection metrics to use attribute error
2025-05-22 12:15:03 -05:00
..
collada.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_import_collada.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
editor_import_collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_renamer.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_renamer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_rest_fixer.cpp Make silhouette fixer use arc Quaternion constrructor instead look_at 2025-04-28 17:13:17 +09:00
post_import_plugin_skeleton_rest_fixer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_obj.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
resource_importer_obj.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_scene.cpp Adjust LOD selection metrics to use attribute error 2025-05-18 17:38:54 +03:00
resource_importer_scene.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
scene_import_settings.cpp Improve ConfigFile get_sections and get_section_keys by returning Vector<String> 2025-04-24 20:10:31 -04:00
scene_import_settings.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00