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godot/core/math
reduz 5ff89931c7 Add a Dynamic BVH implementation.
-Based on Bullet Dbvh, has style and functional changes.
-Provides efficient pairing
-Needed to optimize rendering
-Needed to optimize physics

This PR is up for others to review the implementation.
2020-12-19 20:23:37 -03:00
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a_star.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
a_star.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
aabb.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
aabb.h Implement automatic LOD (Level of Detail) 2020-12-18 15:48:03 +01:00
audio_frame.h
basis.cpp Improve argument names for core types 2020-12-07 05:01:33 -05:00
basis.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
camera_matrix.cpp Implement automatic LOD (Level of Detail) 2020-12-18 15:48:03 +01:00
camera_matrix.h Implement automatic LOD (Level of Detail) 2020-12-18 15:48:03 +01:00
color.cpp Color: Fix -Wtype-limits GCC warning after refactoring 2020-11-09 14:11:21 +01:00
color.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
color_names.inc Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
delaunay_2d.h
delaunay_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
disjoint_set.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
dynamic_bvh.cpp Add a Dynamic BVH implementation. 2020-12-19 20:23:37 -03:00
dynamic_bvh.h Add a Dynamic BVH implementation. 2020-12-19 20:23:37 -03:00
expression.cpp Static analyzer fixes: 2020-12-09 10:17:53 +02:00
expression.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
geometry_3d.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
geometry_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
math_defs.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
math_fieldwise.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
math_fieldwise.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
math_funcs.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
math_funcs.h
octree.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
plane.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
plane.h
quat.cpp Improve argument names for core types 2020-12-07 05:01:33 -05:00
quat.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
quick_hull.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
quick_hull.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
random_number_generator.cpp Add ability to restore `RandomNumberGenerator` state 2020-12-07 13:50:46 +02:00
random_number_generator.h Add ability to restore `RandomNumberGenerator` state 2020-12-07 13:50:46 +02:00
random_pcg.cpp
random_pcg.h Add ability to restore `RandomNumberGenerator` state 2020-12-07 13:50:46 +02:00
rect2.cpp
rect2.h Rename Rect2 and Rect2i clip() to intersection() 2020-12-19 12:59:08 +00:00
transform.cpp Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
transform.h Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
transform_2d.cpp Minor clamp and float fixes 2020-11-10 14:30:07 -05:00
transform_2d.h Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
triangle_mesh.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
triangle_mesh.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
triangulate.cpp
triangulate.h
vector2.cpp Improve argument names for core types 2020-12-07 05:01:33 -05:00
vector2.h Improve argument names for core types 2020-12-07 05:01:33 -05:00
vector3.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
vector3.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
vector3i.cpp
vector3i.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00