| .. |
|
joints
|
Rename server "free" functions to "free_rid" to match exposed API
|
2025-09-30 16:52:25 -07:00 |
|
SCsub
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |
|
animatable_body_3d.cpp
|
…
|
|
|
animatable_body_3d.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
area_3d.cpp
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
area_3d.h
|
Synchronize the names for `RequiredParam<T>` arguments in header files
|
2025-12-03 04:14:52 -06:00 |
|
character_body_3d.cpp
|
Move server files into their subfolders
|
2025-09-30 19:39:39 -07:00 |
|
character_body_3d.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
collision_object_3d.cpp
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
collision_object_3d.h
|
Synchronize the names for `RequiredParam<T>` arguments in header files
|
2025-12-03 04:14:52 -06:00 |
|
collision_polygon_3d.cpp
|
Replace size() == 0 with is_empty().
|
2025-04-02 19:18:43 +08:00 |
|
collision_polygon_3d.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
collision_shape_3d.cpp
|
Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension
|
2024-12-30 08:58:41 -06:00 |
|
collision_shape_3d.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
kinematic_collision_3d.cpp
|
Add templated version of ObjectDB::get_instance()
|
2025-03-27 15:43:23 +01:00 |
|
kinematic_collision_3d.h
|
Move server files into their subfolders
|
2025-09-30 19:39:39 -07:00 |
|
physical_bone_3d.cpp
|
Rename server "free" functions to "free_rid" to match exposed API
|
2025-09-30 16:52:25 -07:00 |
|
physical_bone_3d.h
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
physical_bone_simulator_3d.cpp
|
Use LocalVector in Animation
|
2025-06-18 18:37:55 +03:00 |
|
physical_bone_simulator_3d.h
|
Use LocalVector in Animation
|
2025-06-18 18:37:55 +03:00 |
|
physics_body_3d.cpp
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
physics_body_3d.h
|
Synchronize the names for `RequiredParam<T>` arguments in header files
|
2025-12-03 04:14:52 -06:00 |
|
ray_cast_3d.cpp
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
ray_cast_3d.h
|
Synchronize the names for `RequiredParam<T>` arguments in header files
|
2025-12-03 04:14:52 -06:00 |
|
rigid_body_3d.cpp
|
Compile out editor-only logic within `validate_property` in games
|
2025-06-12 12:54:19 +08:00 |
|
rigid_body_3d.h
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
shape_cast_3d.cpp
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
shape_cast_3d.h
|
Synchronize the names for `RequiredParam<T>` arguments in header files
|
2025-12-03 04:14:52 -06:00 |
|
soft_body_3d.compat.inc
|
Allow to compile templates without physics servers
|
2025-03-28 11:00:44 -03:00 |
|
soft_body_3d.cpp
|
Use `RequiredParam`/`RequiredResult` in some high value places
|
2025-12-02 10:44:12 -06:00 |
|
soft_body_3d.h
|
Synchronize the names for `RequiredParam<T>` arguments in header files
|
2025-12-03 04:14:52 -06:00 |
|
spring_arm_3d.cpp
|
…
|
|
|
spring_arm_3d.h
|
Remove unused private variables in `godot/scene`
|
2025-12-07 03:46:26 -08:00 |
|
static_body_3d.cpp
|
Move server files into their subfolders
|
2025-09-30 19:39:39 -07:00 |
|
static_body_3d.h
|
Allow to compile templates without navigation features
|
2025-04-01 11:53:35 -03:00 |
|
vehicle_body_3d.cpp
|
FTI - Add custom interpolation for wheels
|
2025-04-30 12:17:25 +01:00 |
|
vehicle_body_3d.h
|
FTI - Add custom interpolation for wheels
|
2025-04-30 12:17:25 +01:00 |