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godot/editor/scene/2d
Rémi Verschelde 66b6ea492f
Merge pull request #113706 from lodetrick/unused-and-forgotten
Codestyle: Remove unused private variables in `godot/editor`
2025-12-09 17:17:18 +01:00
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physics Fix some dragging operations in the editor breaking when tabbing out 2025-10-11 10:40:45 -03:00
tiles Merge pull request #113706 from lodetrick/unused-and-forgotten 2025-12-09 17:17:18 +01:00
SCsub
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
camera_2d_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
camera_2d_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
parallax_background_editor_plugin.cpp
parallax_background_editor_plugin.h
particles_2d_editor_plugin.cpp Improve 2D Particle Emission Mask dialog 2025-11-09 21:15:55 +01:00
particles_2d_editor_plugin.h Improve 2D Particle Emission Mask dialog 2025-11-09 21:15:55 +01:00
path_2d_editor_plugin.cpp [Editor] Fix missing "+" in the bunch of tooltips. 2025-12-05 10:20:50 +02:00
path_2d_editor_plugin.h
polygon_2d_editor_plugin.cpp Use EditorDock for Polygon2D editor 2025-11-29 22:27:13 +01:00
polygon_2d_editor_plugin.h Remove unused code in EditorBottomPanel and remove deprecated bottom panel operation 2025-12-07 02:19:50 -08:00
skeleton_2d_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
skeleton_2d_editor_plugin.h
sprite_2d_editor_plugin.cpp Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
sprite_2d_editor_plugin.h