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godot/scene
Rémi Verschelde 65b81646a4 Merge pull request #102688 from caleb98/master
Fix TileMapLayer bug where dirty cells could be marked twice
2025-02-11 10:54:39 +01:00
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2d Merge pull request #102688 from caleb98/master 2025-02-11 10:54:39 +01:00
3d Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()` 2025-02-10 10:19:54 +00:00
animation Merge pull request #102433 from akien-mga/unexpose-AnimationNodeStartState-EndState 2025-02-10 10:49:14 +01:00
audio Add `volume_linear` property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
debugger Fix runtime crash with 3D selection with no camera 2025-02-02 13:58:38 -03:00
gui [FileDialog] Update filename/buttons state when first item is selected on folder/filter change. 2025-02-11 11:18:23 +02:00
main Merge pull request #102653 from lawnjelly/fti_fix_client_ticking_4 2025-02-11 10:54:21 +01:00
resources Merge pull request #102132 from Ivorforce/optimize-font-internal-cow 2025-02-07 14:50:41 -06:00
theme SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Don't expose AnimationNodeStartState and AnimationNodeEndState as internal, this triggers a ClassDB bug 2025-02-04 22:19:56 +01:00
register_scene_types.h
scene_string_names.h Merge pull request #100036 from Chaosus/hover_sname 2024-12-11 12:24:09 +03:00