..
doc_classes
Update official export templates architecture list in docs
2025-01-07 20:28:25 +07:00
export
Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 13:08:45 +02:00
README.md
…
SCsub
Fix `uiautomationcore` linking in 32-bit x86 MinGW builds.
2025-04-26 23:45:07 +03:00
console_wrapper_windows.cpp
Merge pull request #94839 from alvinhochun/win-set-console-mode
2024-09-18 11:15:22 +02:00
crash_handler_windows.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
crash_handler_windows_seh.cpp
Print script backtrace in the crash handler.
2025-04-25 09:15:20 +03:00
crash_handler_windows_signal.cpp
Print script backtrace in the crash handler.
2025-04-25 09:15:20 +03:00
detect.py
[Buildsystem] Add `EnumVariable(ignorecase=2)`
2025-04-29 13:35:40 -04:00
display_server_windows.cpp
Add `GLOBAL_GET` cached macros.
2025-04-30 15:08:50 +01:00
display_server_windows.h
Change `DisplayServerMacOS` from `GDCLASS` to `GDSOFTCLASS`. Add `GDSOFTCLASS` to other display servers.
2025-04-10 09:18:58 +03:00
drop_target_windows.cpp
fix drag-and-drop in windows
2024-10-24 19:43:30 +03:00
drop_target_windows.h
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
gl_manager_windows_angle.cpp
Windows: Update ANGLE surface size when window is resized
2024-07-16 17:01:42 +08:00
gl_manager_windows_angle.h
Style: Begin integrating simple `.clangd` fixes
2025-03-22 13:24:35 -05:00
gl_manager_windows_native.cpp
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
gl_manager_windows_native.h
Style: Begin integrating simple `.clangd` fixes
2025-03-22 13:24:35 -05:00
godot.ico
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godot.natvis
Windows: Expand `godot.natvis` type coverage
2024-11-11 13:47:14 -06:00
godot_console.ico
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godot_res.rc
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
godot_res_wrap.rc
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
godot_windows.cpp
[Windows] Remove unused code from `godot_windows.cpp`.
2025-01-28 20:12:47 +02:00
joypad_windows.cpp
SCons: Add enum conversion warning
2025-04-26 12:06:20 -05:00
joypad_windows.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
key_mapping_windows.cpp
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key_mapping_windows.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
lang_table.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
msvs.py
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
2025-04-08 15:40:05 +02:00
native_menu_windows.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
native_menu_windows.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
os_windows.cpp
Fix OS_Windows::get_video_adapter_driver_info()
2025-04-18 19:11:40 -04:00
os_windows.h
Add methods to decode/encode multibyte encodings.
2025-03-28 17:32:34 +02:00
platform_config.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
platform_gl.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
platform_windows_builders.py
SCons: Extend `MinGW` support & checks
2024-10-11 14:24:00 -05:00
rendering_context_driver_vulkan_windows.cpp
Move Vulkan includes to a central godot_vulkan.h header
2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_windows.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
tts_windows.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
tts_windows.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
uiautomationcore.arm32.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.arm64.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.x86_32.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.x86_64.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
wgl_detect_version.cpp
Add `(void *)` cast directly to `GetProcAddress` calls.
2025-02-27 12:30:04 +02:00
wgl_detect_version.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
windows_terminal_logger.cpp
Ability to print and log script backtraces
2025-04-24 18:54:41 +02:00
windows_terminal_logger.h
Ability to print and log script backtraces
2025-04-24 18:54:41 +02:00
windows_utils.cpp
Use `append_` instead of `parse_` for `String` methods.
2025-03-27 17:51:02 +01:00
windows_utils.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00