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godot/servers/rendering/renderer_rd
Rémi Verschelde 37982d4a01
Merge pull request #107116 from beicause/expose-mesh-surface-update-index-buffer
Expose `RS.mesh_surface_update_index_region`
2025-06-05 17:24:54 +02:00
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effects Merge pull request #102552 from DarioSamo/shader-baker 2025-05-28 17:09:38 -05:00
environment Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
forward_clustered Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
forward_mobile Implement motion vectors in mobile renderer 2025-05-30 13:09:54 -05:00
shaders Merge pull request #107099 from Kaleb-Reid/fix-sun-scatter 2025-06-05 13:13:40 +02:00
spirv-reflect
storage_rd Merge pull request #107116 from beicause/expose-mesh-surface-update-index-buffer 2025-06-05 17:24:54 +02:00
SCsub
cluster_builder_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
cluster_builder_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
pipeline_cache_rd.cpp
pipeline_cache_rd.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
pipeline_hash_map_rd.h Fix `Invalid Task ID` error spam in `PipelineHashMapRD`. 2025-03-12 19:59:13 +02:00
renderer_canvas_render_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_canvas_render_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_compositor_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_compositor_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_scene_render_rd.cpp Add SMAA 1x 2025-05-21 15:02:09 -04:00
renderer_scene_render_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
shader_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
shader_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
uniform_set_cache_rd.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
uniform_set_cache_rd.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00